Dragon Ball Z Xenoverse Review

By General John

I recently played Dragon Ball Z Xenoverse and I wanted to write a review for the game. 

I haven't had much experience playing Dragon Ball Z games in the past but I was excited to play this game because I'm a fan of Dragon Ball Z. 

Unlike the previous games of the series that usually follow the original Dragon Ball canon, "XenoVerse" features an entirely new story, including the new feature of using the player's custom character. The 2014 V-Jump #7, which announces the game, draws attention to a mysterious figure watching the first battle between Goku and Vegeta from the shadows. With red hair, a scouter, and the Capsule Corporation logo on his sleeve, this character's identity was not clear. However, after some time it was revealed that this mysterious warrior is in fact a created character, thus confirming character creation for Dragon Ball XenoVerse. Another returning character is Time Patrol Trunks from Dragon Ball Online, who helps you restore time. Two new areas are also showcased: a completely new Hyperbolic Time Chamber-like area named the Time Storage Vault, and the other being a high-tech city with what appears to be a Time Machine landed on it. “The story is revealed to be about two villains named Towa and Mira manipulating history, Time Patrol Trunks summoning a hero using Shenron to help him (the player being the hero) with the hero being tasked with restoring the timeline. The story borrows many elements from Dragon Ball Online, including Towa and Mira manipulating time, and Time Patrol Trunks trying to restore the timeline with the player's help,” this is from Wikipedia. http://en.m.wikipedia.org/wiki/Dragon_Ball_XenoVerse

I loved the fact that I had to help Goku and his friends battle Enemies from the cartoon, it was like I was in the cartoon and it brought back memories from when I was a kid watching Dragon Ball Z. 
I liked the game at first but after a while I was a little disappointed with this game. 

Here is what I liked about the game:
First what I liked about the game is the one button special attack feature in the game. When it comes to fighting games I'm a big fan of pushing one button to use a special or finisher attack, I find it much easier than the old days when you had to press a few buttons in a row to use a special or finisher like (up down x o left right) type of controls. The liked the controls and were easy to use. 

I loved the combat system, it is great and I love that you get to fly in the game. 
I liked that you get to create your own  character and use it in the main story of the game. 

You get to choose between five different races, three of which offer male and female versions, which provides much more diversity in the game as well. In fact, each of the races and even genders have different strengths and weaknesses, proving that the choice is not purely for superficial reasons. Otherwise the custom options are lackluster and basically results in most characters of the same race looking very similar to one another. I would of love to have more create options. 

Here's what I didn't like about the game:
First I didn't like the camera angles and point of view(s) in the game. The angles that are provided are wonky and overall sucked. The game is  very fast paced and the one-on-one battles typically do run effectively. However, when taking on multiple enemies at a time, especially in the missions where you have to take out like 20 total, the cameras angles will be your absolute worst nightmare. The ability to lock onto characters is present, but it will at times randomly unlock and cause you to take major damage that one could never see coming with the camera turned in the opposite direction.
Another thing I didn't like is that there is no difficulty setting option in the game which is a big pet peeve of mine in certain games. 

At times this game was hard to play and many fights are completely unfair. One early story mission put me up against 20 enemies, demanding that I keep two NPCs (non playable characters) alive the whole time. This was a pain in the butt and it became a race to see if I could destroy all 20 opponents on my own before they took out the teammates I was forced to babysit. Another mission late in the game spiked in difficulty so severely that I was forced to grind – a boring and arduous process – for several hours before I leveled my character enough that I even had a chance to proceed.
In fact, after a while most missions became a frustrating tease. Just after expending most of my health potions to down a difficult enemy, a cutscene would play and the fight would resume with the majority of my opponent’s health restored. I’d lose, have to back out to the hub world, trek to the item shop to buy more potions, and repeat the process.

My final thoughts on this game is I give it a 6 out of 10. I liked it, but it could have been much better. The game is repetitive at times and at other times the battles become basic button mashing  . The wonky camera angles and lack luster creation mode brings this game down. If I could do it again I would have waited until the game goes down in price to buy it. 
If you are into anime, fighting, and role-playing games as well as customizing your own character’s equipment and Dragon Ball Z this game is for you. Just choose this game with all facts in tact.  
This has been a review by General John and I hope this review is helpful to you.